Ethical decisions are made using a number of different approaches or frameworks. The choices are rarely black and white. The challenge is helping undergraduate business students understand the complexity of ethical decision making and engaging them to learn about the process.
Provide Business Ethics professors with a resource to help students recognize ethical issues, experience decision making through roleplaying practice and develop an understanding of the various decision making frameworks, while providing discussion points for class discussion and analysis.
Kelley School of Business, Indiana University
Roleplaying ethics game where students play as a summer intern at a pharmaceutical company and then a fourth year student, where they encounter a variety of characters and are faced with situations requiring them to make ethical decisions. From dealing with coworkers to helping friends to trying to impress the company bigshots, the player is given the opportunity to face interactions head-on that are similar to ones they may face while in school or in the future. Each decision drives which direction the game takes, giving each student a different experience. After completing the game, students discuss their decisions, analyze the implications of those decisions, and consider how other choices may have been appropriate from another’s perspective.
The "Crimson Dilemma" roleplaying game is currently used in all IU Kelley School of Business Ethics classes across five faculty and with approximately 1,400 students a year.
“The Simcoach Games team is comprised of a terrific group of professionals. They are incredibly knowledgeable in developing games that can help learning and an absolute pleasure to work with. It’s hard to imagine a better group to collaborate with and they also produced a great product that has captured the imagination of both faculty and students alike.”