Serious Games For Learning

Learning is fun. And we can prove it.

Deconstruct the fun in any good game — be it a video game, a card or dice game or even a sport — and it becomes clear that what makes it enjoyable is the built-in learning process.

To progress in a game is to learn; when we are actively engaged with a game, our minds are experiencing the pleasure of grappling with (and coming to understand) a new system.

Good games are structured in a way that makes them increasingly more challenging, motivating us to master a new skill at each phase to move on. The same factors that make well-designed games highly motivating also make them ideal learning environments.

Harness the power of well-designed games to achieve specific learning goals and the result is highly motivated learners who avidly engage with and practice applying problem solving skills.

Here, you can find some inspirational work and resources on the topic of using games to learn.


James Gee
Learning with Video Games

Daphne Bavelier
“Your Brain on Video Games”

Kate Salen
Learning with Games


A Theory of Fun for Game Design

by Raph Koster

What Video Games Have to Teach Us About Learning and Literacy

by James Paul Gee

Reality is Broken

by Jane McGonigal

The Art of Game Design: A Book of Lenses

by Jesse Schell


“Good Video Games and Good Learning”

by James Paul Gee

“Video Games and the Future of Learning”

by David Williamson Shaffer, Kurt R. Squire, Richard Halverson and James P. Gee

“Toward a framework for the analysis and design of educational games”

by Vincent Aleven, Eben Myers, Matthew Easterday, Amy Ogan